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- Take the object in a scene wth a default colour settings (maybe some
- specular levels up, duplicate the firing sequence with the energy beam
- light and no other lights. pick the shot with most light cover on the object,
- pull the camera above or in front. and save the frame. Edit the frame to
- have a black ground (u may have to mess with darken/light features)
- save apply as a specular and transparency map.
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- Just a thought.
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